The whole idea is you need to try to reach the end of each level with as many Clones as you can. You use the analogue stick to control Cloney and simply press the ‘A’ button to jump and fly around. As you begin your adventure you will find the controls to be remarkably simple to use and get the hang of. There is no tutorial in this game, but you soon realise you don’t really need one as the game play mechanics are self-explanatory. With the lovely graphics and sound Badland really entices you to play. You have a nice eerie background sound track with some nice sound effects as you bounce around the level and collect the pickups. The sound effects in this game are pretty decent with nothing too fancy. The graphics are all 2D and pretty simple really but for some reason they stand out. The colours are vibrant and very sexy to look at. Badland has a similar look to the game Limbo, but with a little bit more colour. I have to say that the port is great and you would never know it was originally a mobile game.Īs you begin to play Badland, you will notice how gorgeous the graphics are. This was a mobile game that has now been converted to consoles and PC. You will control what looks like a hedgehog, who comes under the name of Cloney. You will find yourself immersed in a deep and dark Forrest, full of traps and puzzles. It’s a side-scrolling action adventure with physics-based gameplay and atmospheric graphics and audio. BADLAND: Game of the Year Edition is a game bought to us by developer Frogmind. For every review, Nintendojo uses a standard criteria.Are you ready for a fun and challenging puzzle game? If you are then I may have the game for you. Nintendojo was provided a copy of this game for review by a third party, though that does not affect our recommendation. So long as you’re okay with senseless clone death. But with 100 co-op levels-not to mention 27 multiplayer deathmatch stages-it’s a perfect addition to your multiplayer arsenal. With 100 single-player levels, Badland: Game of the Year Edition is a worthy single-player romp on the Wii U, if you don’t mind a little frustration every now and then. Still, it’s a frustrating part of an otherwise very good example of a mobile-to-console port. In multiplayer, this can still be annoying, but the general party atmosphere the game provides usually smoothes things over-and the stages themselves don’t tend to be very long at all. This is exacerbated by some control issues caused by certain power-ups that take some getting used to, probably due to their original mobile touch-screen controls. The later levels of the game happen to be marred with obstacles that will send you back to the beginning of the stage, instead of just to a checkpoint, which can make single player games a little tedious. Unfortunately, Badland does get pretty difficult. ( Badland’s single player can be hectic, too-but nothing is quite as crazy as four players’ Clones blotting out the entire screen, moving forward at a hundred miles an hour, quickly being reduced to just one player’s Clone frantically avoiding obstacles as other players scream at him to survive.) With even one other player, games often devolve (or evolve, depending on your point of view) into screaming, groaning and crying as everyone tries to ensure at least one Clone’s survival. Badland supports up to four players in local games, supporting the GamePad, the Pro Controller and the Wii Remote. It’s actually an ingenious way of making Flappy Bird-style gameplay actually incredibly fun, especially in multiplayer. Of course, the game is happy to tell you how many clones survived at the end … and how many you let die in the name of glorious survival. You’ll need them, too, because the obstacles are so crazy, and the pacing is so fast, that you can start with fifty clones and end with just one. But, every so often, you’ll run into a powerup that will duplicate your blob, creating multiple Clones that are controlled by the same button presses. Hitting something bad, like a buzzsaw or a boulder, will kill you instantly. You’re a big black blob called a Clone, who with up to three other players must navigate a series of obstacles from left to right by floating up and down, by tapping and holding the A button. If you haven’t heard of Badland, the gameplay’s simple and actually strangely reminiscent of that all-time classic ( N.B.: I use “classic” loosely), Flappy Bird- except much more playable. Plenty of games have migrated from iOS and Android to the not-quite-as-small screen, from Angry Birds to Puzzle and Dragons, but if anything proves that mobile games can be full-fledged console experiences, it’s Badland: Game of the Year Edition.
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